
Rating: 3A
Friday, September 5 2008 - Saturday, September 6 2008

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The 2008 Flow Series kicks off Saturday, June 14. With 13 tour dates and the grand finale again in San Diego. We're looking forward to a great summer of competition and fun on the FlowRider®.
There are 3 levels of events on the tour, 1A, 2A, and 3A. All this means is how many points are awarded at each of these events. The point system works as follows:
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1A
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2A
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3A
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|
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1st
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250
|
500
|
750
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2nd
|
215
|
438
|
675
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3rd
|
183
|
375
|
579
|
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4th
|
168
|
356
|
534
|
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5th
|
153
|
325
|
489
|
|
7th
|
139
|
306
|
447
|
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9th
|
125
|
275
|
415
|
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13th
|
113
|
231
|
355
|
|
17th
|
100
|
190
|
310
|
|
25th
|
80
|
130
|
270
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For those of you who aren't familiar with our judging criteria, below is some information aimed to help all you riders get the highest scores possible.
“A Flowboarder must perform radical controlled maneuvers in the critical section of a wave with Speed, Power and Flow to maximize scoring potential. Innovative / Progressive Flowboarding as well as Variety of Repertoire ( maneuvers ), will be taken into consideration when rewarding points for waves ridden.
The Flowboarder who executes this criteria with the maximum Degree of Difficulty and Commitment on the waves shall be rewarded with the highest scores."
- The judging will be scored off a 10 point scale system based on difficulty, variety, execution and overall impression.
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0 - 3 Poor
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4 - 6 Average
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7 - 9 Excellent
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10 - Perfect
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Example: JUDGE 1 (Top 2 scores count)
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Vest Color
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Run 1
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Run 2
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Run 3
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Best Run
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Pos
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Blue
|
7
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7.5
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8
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15.5
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2nd
|
|
Red
|
3
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3.5
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4
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7.5
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4th
|
|
Green
|
6
|
6
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6.5
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12.5
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3rd
|
|
Yellow
|
9
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9.5
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9
|
18.5
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1st
|
|
Orange
|
|
|
|
|
|
|
Skin
|
|
|
|
|
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The process above will be repeated on every judging sheet, and then the positions will be added up. The rider with the lowest position total will be the winner.
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Judge 1
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Judge 2
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Judge 3
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Judge 4
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Final Score
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Blue
|
2
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3
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2
|
|
7
|
|
Red
|
4
|
4
|
4
|
|
12
|
|
Green
|
3
|
2
|
3
|
|
8
|
|
Yellow
|
1
|
1
|
1
|
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3
|
|
Orange
|
|
|
|
|
|
|
Pink
|
|
|
|
|
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- You will get a maximum of 3 rides per heat, with each ride being 45 sec. long. 4 rides in the final. (Subject to change)
- You will get scored on your best 2 rides out of your 3 or 4.
- The categories below will reflect the rider's final score. The judges will be using the followng Four categories, so the rider MUST stick to this criteria in which they will be judged on.
DIFFICULTY:
This category will be judged entirely on the difficulty of the maneuvers/tricks performed throughout your entire run. The more difficult it is, the more points you will get. This includes where on the wave you perform your tricks.
VARIETY:
This category is judged on the number of different and unique maneuvers/tricks you do through-out your run. You will get scored lower if you keep on repeating the same maneuver/trick over. The judges want to see VARIETY.
EXECUTION:
You will be judged on how you execute/land your maneuvers/tricks. The cleaner you land it, the higher your score will be, BUT , this includes the difficulty of the maneuver/trick. If you are landing an average maneuver/trick really clean, then you will get an average score, if you are landing a difficult trick very clean, then you will get a high score.
OVERALL IMPRESSION:
This category is judged on how well you use the FlowRider®, how you link your maneuver/tricks together and how you use your time. You will get a higher score if you start your run with a difficult maneuver/trick and continue to link your turns and make use of the entire FlowRider. You must look COMFORTABLE.
Bodyboard
Bodyboard riding consists of the rider lying with his/her belly on the board. Also known as PRONE style riding.
Carve
Known as a hard turn where the rider drives the rail of the board into the water creating a spray.
360 spin
One complete rotation
720 spin
Two complete rotations
Reverse 360
One complete rotation on the opposite way or un-natural side.
Reverse 720
Two complete rotations on the opposite way or un-natural side.
Yo yo
When a rider pushes the Bodyboard from beneath them, out in front of his/her body, then body surfs till the board returns, then the rider continues riding.
Roll
When a rider rolls onto his/her back and back onto his/her belly while holding the board.
Drop Knee
Drop Knee riding is a style used when the rider has 1 knee upright on the bodyboard.
Spin
Complete 360 turn to the either the left or right
720 Spin
Two complete 360 turns to either the left or right
1080 Spin
Three complete 360 turns to either the left or right
Front Spray
When a rider pulls up on his/her board that creates a front spray
Back Spray
When a rider pushes down on his/her board that creates a back spray
Bunny Hop
When the riders completely lifts the entire board off the surface of the FlowRider®, or water
180 shuvit
When a rider spins the board half way beneath his/her body, while staying in the same spot. The back of the board now acts as the front of the board
360 shuvit – when a rider spins the entire board beneath his/her body, while staying in the same spot.
Stand up
Stand on board
To stand on board with total control
Carve
Known as a hard turn where the rider drives the rail of the board into the water creating a spray
Surface 360
To do one full spin on the surface of the water
Surface 720
To do two full spins on the surface of the water
Reverse 360
To do one full spin in the opposite direction you are facing
Reverse 720
To do two full spins in the opposite direction you are facing
Bunny hop
To lift the board completely off the surface of the Flowrider.
Bunny hop 360
To lift the board off the surface of the water and do 1 full spin.
Shuvit 180
To spin the board half way under his/her feet while you stay in the same spot
Shuvit 360
To spin the board in 1 full rotation under his/her feet while you stay in the same spot
Switch
To ride the opposite way. Right foot forward ( Goofy), Left foot forward(Regular)
Kick flip
To make the board rotate its rails over each other in 1 full rotation
Acid Drop Start
To Jump in from the top
Board Transfer
To ride on a board and have another board in your hand, and jump from one to another
-Yellow will be 1st, Blue 2nd, Green 3rd and Red 4th , in the case of a tie, we will go to your 2 counted scores and compare them, if you are still tied, we will go to your 3rd score.